Nintendo fans are eagerly waiting for January 12, 2017 to arrive as the company is going to reveal important details about the Nintendo Switch gaming console.
Nintendo Switch may not be as powerful as the PS4 or the Xbox One, but Nintendo has managed to garner huge support from developers as well as third parties and it is said that the gaming console will carve out a niche for itself.
Former Ubisoft rendering lead reveals the Nintendo Switch may not have the processing power to handle current generation game ports, which may hurt the console's success.
After his Nintendo Switch discussion with Laura Kate Dale, YouTuber OBE1plays returns with another rumour to throw into the open.
"Around 50% of modern game engine frame time goes to running compute shaders (lighting, post processing, AA, AO, reflections, etc)".
Nintendo will reveal more during a Nintendo Switch event taking place in Tokyo on January 13. Straightforward code port is not possible. But I am talking about the POV of down porting current gen games to Switch.
It would be possible for developers to port their previous generation games - from PlayStation 3 and Xbox 360 - to the Nintendo Switch, but again, there's a question of demand and resources. Switch certainly fares well against last gen consoles...
That means that there is a big chance that Red Dead Redemption 2 might not be arriving in Nintendo Switch. Too bad last gen consoles already got their last big AAA releases year ago. It will also reveal the games that will be made available when Switch launches. So if developers want their current generation titles on the Nintendo Switch, they would have to go back and change the code and performance, much like back-porting it to the Xbox 360 and PS4. Another Game Rantreports puts a Rabbids/Mario crossover RPG and the new Assassin's Creed game in development for the Nintendo Switch.
While the original Nintendo Switch reveal featured games like Mario Kart, Super Mario, Skyrim and Splatoon, none of those games have actually been announced for the device.